Calming Words
- Mot
- 1.0.5
- 135.4 MB
- by Kontra Dijital Servisler Tic. A.Ş.
- Android 7.0+
- Mar 08,2025
- Nom du paquet: com.softtowelgames.calmingwords.android
Détendez-vous avec le jeu de mots numéro 1: mots apaisants! Échappez aux endroits les plus sereins du monde tout en profitant de ce jeu de puzzle de mots addictif. Commencer simple et progressivement augmentée en difficulté, les mots apaisants fournissent un gameplay immersif qui aide à soulager le stress quotidien. Explorez plus de 50 pays et 200 emplacements uniques, en élargissant vos connaissances en jouant.
Notre jeu est entièrement gratuit, sans murs payants - maintenant et dans toutes les futures mises à jour.
Gameplay facile et amusant: faites glisser simplement votre doigt pour connecter des lettres et former des mots. Aucune saisie requise!
Innombrables niveaux: plus de 5000 niveaux de puzzle vous attendent! Besoin d'aide? Des conseils sont disponibles pour surmonter les sections difficiles.
Listes de mots conçues de manière experte: Nos dictionnaires sont soigneusement organisés par des experts pour offrir un défi amusant et engageant.
Visuels époustouflants: Découvrez des endroits à couper le souffle dont vous n'avez jamais entendu parler auparavant, tous présentés dans des paysages apaisants améliorés par des animations et des effets sonores.
Boostez votre cerveau: améliorez simultanément vos compétences de vocabulaire et de géographie.
Gameplay innovant: commencez par quelques lettres et construisez des mots. Lorsque vous trouvez des mots, plus de lettres sont révélées, vous permettant de découvrir des mots plus longs. Les niveaux rapides et amusants vous feront revenir pour en savoir plus!
Si vous aimez les jeux de mots mais que vous êtes fatigué du gameplay répétitif, Calming Words offre une expérience fraîche et rapide contrairement à toute autre. Convient à tous les âges. Soutenu sur les téléphones et les tablettes. Jouez à tout moment, n'importe où!
Récompenses quotidiennes: gagnez des joyaux gratuits quotidiennement pour vous aider à progresser.
Nous accueillons vos commentaires! Veuillez partager toutes les suggestions.
Calming Words is available in: Azerbaijani, Brazilian Portuguese, Bulgarian, Czech, Danish, German, English, Spanish, Finnish, French, Greek, Croatian, Hungarian, Indonesian, Italian, Japanese, Lithuanian, Malay, Dutch, Norwegian, Polish, Portuguese, Romanian, Russian, Swedish, Slovak, Slovenian, Turkish, Ukrainian.
Quoi de neuf dans la version 1.0.5 (dernière mise à jour le 29 novembre 2024): correctifs et améliorations de bogues mineurs. Mise à jour de la dernière version pour les expérimenter!
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- ◇ Welcome to Mutropolis: The Hand-Drawn World of Lost Relics — a whimsical, ink-and-watercolor universe where every wall bears a secret, every shadow hides a clue, and every puzzle piece is a forgotten myth waiting to be solved. You’ve just stepped into the eccentric city of Mutropolis, a place where architecture defies physics, clocks tick backward, and the residents are made of clay, clockwork, and stories. The city is slowly unraveling — its ancient monuments are crumbling, its songs are fading, and only you, a curious seeker with a knack for patterns, can restore its lost wonders. 🌍 The World of Mutropolis: A Hand-Drawn Enigma Visual Style: Lush, sketchy illustrations with visible pencil lines, hidden doodles, and shifting perspectives. Every page turns like a diary entry. Core Mechanic: Solve environmental puzzles by interpreting symbols, rearranging fragmented murals, decoding riddles in old graffiti, and "listening" to the city’s whispers through sound-based clues. 🧩 Puzzle Types You’ll Encounter The Mosaic of Memory Scene: A shattered mosaic lies on the floor of the Grand Athenaeum, depicting a forgotten festival. Puzzle: Reassemble the tiles to reveal the real face of the city’s founder — but the pieces are labeled with riddles like: “I speak without a mouth, and run without legs.” Answer: A river. Use the answer to unlock the tile with a river motif, revealing a hidden name beneath. The Clockwork Choir Scene: A towering clock tower, where gears are jammed and the chimes are silent. Puzzle: Align the hands of three different clocks (one backward, one upside-down, one in a spiral) so that their chimes harmonize into a melody. Clue: A child’s lullaby scribbled in a scrap of paper: “Three notes rise, two fall, then the moon calls.” Play the correct sequence to activate the clock and unlock the secret passage behind the bell. Whispers in the Walls Scene: A wall in the Old Quarter is covered in faded murals — but they only appear when sunlight hits at exactly 3:17 p.m. Puzzle: Use a mirror (found in a fisherman’s hat) to reflect sunlight onto the wall at the right angle. When the light hits, new images emerge — a fish with three eyes, a key made of wind, a door that wasn’t there before. Solve: Align the three images on a rotating tablet to reveal a hidden door. The Inkwell Riddle Scene: You find a cracked inkwell in a dead poet’s study. The ink smells of lavender and regret. Puzzle: The poem inside is incomplete. The last line is missing: “When the sparrow flies, and the river forgets, Then the name of the north shall rise in the…” Hint: Look at the shadows cast by the room’s furniture — they form letters. Solve: The missing word is “light.” Say it aloud, and the inkwell glows, revealing a map to the City’s Heart. 🕵️♂️ How to Succeed in Mutropolis Observe Everything: A doodle in a gutter might be a clue. A misplaced feather might signal a hidden path. Listen to the Sound of the World: Use your ear-shaped pendant to hear echoes — a forgotten lullaby, a child’s laughter, a door creaking in reverse. Think Like an Artist: The city doesn’t obey logic — it obeys meaning. A drawing of a bird with no wings might represent freedom, not flight. Collect the Lost Glyphs: Each solved puzzle reveals a fragment of the Great Glyph, a key to unlocking the city’s true origin. 🎁 Final Revelation When you’ve solved all the puzzles, the city breathes. The sky turns gold. The buildings shift — not breaking, but remembering. A final mural appears in the center of town, not drawn, but grown: It shows the first resident of Mutropolis — not a man, not a machine, but a story. “The city was never built. It was dreamed.” And you — the one who saw the pattern in the ink, the rhythm in the silence — are now part of it. 🎨 Mutropolis is not just a game. It’s a journal, a puzzle, a love letter to curiosity. “To solve the world, first you must believe it’s made of stories.” Ready to begin? 👉 Turn the page. The next clue is waiting in the shadow of the clockmaker’s cat. Mar 30,2026
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