After Inc, the Plague Inc Sequel, Priced at $2 in Risky Move for Devs
After Inc., the $2 Plague Inc. Sequel: A Risky, But Potentially Rewarding Venture

Navigating a Saturated Mobile Market
Ndemic Creations' recent release of After Inc. on November 28th, 2024, at a price point of $2, represents a bold strategy in a mobile gaming landscape dominated by free-to-play models. Developer James Vaughn, in an interview with Game File, expressed reservations about this pricing decision, citing the market's saturation with microtransaction-heavy games. Despite his concerns, the success of Plague Inc. and Rebel Inc. provided the confidence to proceed. Vaughn stated, "The only reason we can even consider releasing a premium game is because we have our existing juggernauts... which will help players find our games - and also show that there is still an appetite for intelligent, sophisticated strategy games on mobile."

A key element of Ndemic Creations' strategy is the commitment to a one-time purchase model. The App Store listing explicitly states the absence of consumable microtransactions and promises that expansion packs will follow a "buy once, play forever" policy.
Initial results are promising. After Inc. currently holds a top 5 position in the App Store's paid games category, trailing only established titles like Plague Inc. and Stardew Valley. It also boasts a strong 4.77 out of 5 rating on Google Play. A Steam early access release, titled After Inc. Revival, is planned for 2025, expanding the game's reach to PC players.
Rebuilding Civilization in a Post-Apocalyptic World

After Inc. is a 4X grand strategy simulation game where players rebuild human society after the events of Plague Inc. Set in a post-apocalyptic UK, players establish multiple settlements, utilizing salvaged resources from ruins to construct buildings and provide essential services. Five unique leaders (ten on Steam) offer diverse strategic options. The looming threat of zombies adds a layer of challenge, requiring players to manage resource gathering and expansion while combating the undead menace. As Vaughn assures players, "Nothing that can’t be solved with some nails stuck in a cricket bat!"

The success of After Inc.'s premium model remains to be seen, but its strong initial performance and the developer's commitment to a fair and complete gaming experience suggest a promising future for this unique post-apocalyptic strategy title.
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