Witcher 4 to Introduce Ultra-Realistic NPCs
CD Projekt Red is raising the bar for NPC development in The Witcher 4 to unprecedented heights. Following feedback on Cyberpunk 2077's NPCs and the somewhat stereotypical characters in The Witcher 3, the studio aims to craft a truly immersive and believable world.
Game director Sebastian Kalemba outlined their new approach in a recent interview:
“Our guiding principle is that every NPC should feel like they have their own life and story.”
This vision is hinted at in the first trailer, showcasing the secluded village of Stromford. Villagers adhere to local superstitions, revering a forest deity. One scene depicts a girl praying in the woods until Ciri arrives to battle a monster.
“We're striving for unparalleled realism in our NPCs – from their appearance and facial expressions to their behavior. This will create an even more immersive experience. We're setting a new standard for quality.”
The developers emphasize that each village and character will possess unique traits and narratives, reflecting the distinct beliefs and customs of isolated communities.
The Witcher 4 is slated for a 2025 release, and fans are anxiously anticipating further details on the game's innovative approach to world-building and character design.
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