Doom: Customizable Demon Aggressiveness in Dark Ages Expansion
DOOM: The Dark Ages, launching May 15th, aims for maximum accessibility. Unlike previous id Software titles, it boasts extensive customization options, a key focus for executive producer Marty Stratton. This includes adjusting enemy difficulty, damage output, projectile speed, player damage, and even pacing, aggression, and parry timing.
Stratton confirmed that the narrative of DOOM: The Dark Ages is standalone, easily understood even without prior DOOM: Eternal experience.
Image: reddit.com
The game brings the Slayer to the dark ages, powered by the idTech8 engine for enhanced visuals and performance. Ray tracing elevates the brutality and destruction with realistic shadows and dynamic lighting. Minimum, recommended, and ultra settings have been pre-released to allow players optimal preparation.
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