The hitbox in Marvel Rivals is controversial

Reddit discussions surrounding Marvel Rivals, the purported "Overwatch killer," have highlighted significant concerns regarding its hit detection system. A widely circulated video demonstrates a clear discrepancy between visual impact and registered hits; Spider-Man, for instance, connects with Luna Snow from an improbable distance. This isn't an isolated incident; numerous reports detail inconsistent hit registration, even when shots seemingly miss their target. While lag compensation has been suggested as a contributing factor, many believe the core issue stems from flawed hitbox implementation. Professional players have further exposed inconsistencies, noting a consistent advantage when aiming slightly right of the reticle.
The game's launch was undeniably successful, boasting a peak concurrent player count exceeding 444,000 on Steam—a number comparable to Miami's population. However, optimization issues remain a major point of contention. Players using mid-range graphics cards, such as the Nvidia GeForce 3050, report significant frame rate drops. Despite these performance concerns, the overall reception is positive, with many praising the game's enjoyable gameplay and fair monetization. A key aspect of this positive reception is the non-expiring nature of battle passes, eliminating the pressure of constant grinding often associated with similar titles. This design choice alone could significantly influence player perception and longevity.
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