Cyberpunk 2077 got patch 2.21, added NVIDIA DLSS 4 and got even more technologically advanced
CD Projekt RED has released a new update for Cyberpunk 2077, bringing with it not only bug fixes but also the integration of cutting-edge NVIDIA technology. GeForce RTX 50 series graphics card users will benefit from the addition of DLSS 4 support, resulting in significantly increased frame rates.
DLSS 4 support will be available for GeForce RTX 50 series cards starting January 30th. This technology boosts frame rates on both RTX 50 and 40 series cards, while simultaneously reducing memory consumption.
All GeForce RTX graphics cards now offer a choice between the convolutional neural network model and the new transform model for DLSS Ray Reconstruction, DLSS Super Resolution, and DLAA. The transform model delivers superior lighting, enhanced detail, and improved image stability.
This update also addresses several issues: in-game screen interference and crashes associated with DLSS ray reconstruction have been resolved, and the "Frame Creation" parameter now updates correctly after disabling resolution scaling.
Cyberpunk 2077 Update 2.21 Patch Notes (Highlights):
- Resolved an issue preventing interaction with certain vendors.
- Fixed a bug causing missing or low volume audio in TV news broadcasts.
- Addressed a bug resulting in infrequent appearances of Johnny Silverhand in the passenger seat.
- Corrected a bug that caused some items to vanish when hiding nearby characters.
- Fixed a game freeze that occurred when entering photo mode and simultaneously accessing a closet or stash.
- Photo Mode now allows placement of Nibbles and Adam Smasher in the frame even when V is in the air or water.
- Improvements made to the feature controlling Adam Smasher's facial expressions.
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