Ninja Gaiden 2 Black Gets Major Content Update
Team Ninja's substantial update for Ninja Gaiden 2 Black (version 1.0.7.0) introduces highly anticipated features and numerous improvements. Available now on PlayStation 5, Xbox Series X|S, and PC (Steam & Microsoft Store), the patch fulfills a promise made in January to address community feedback.
Key additions include New Game Plus, allowing players to restart with previously acquired weapons and Ninpo (reset to level 1), though difficulty level cannot be immediately increased. A much-requested quality-of-life enhancement lets players toggle the visibility of their projectile weapon via the Options > Game Settings menu.
Balance adjustments include HP reductions for enemies in Chapters 8 and 11, increased enemy counts in Chapters 13 and 14, and a damage boost to some of Ayane's attacks. The patch also addresses a range of bugs, including high-performance PC issues, progression-blocking glitches in certain chapters, and crashes after extended play sessions.
Originally a surprise release during January's Xbox Developer Direct, Ninja Gaiden 2 Black leverages Unreal Engine 5 to deliver enhanced visuals, new playable characters, and improved combat mechanics. IGN's 8/10 review praised its visual upgrades over Sigma 2, while noting some balance adjustments.
Below are the complete patch notes:
Ninja Gaiden 2 Black Ver 1.0.7.0 Patch Notes
New Content:
- New Game+: Start a new game on any previously completed difficulty, retaining unlocked weapons and Ninpo (reset to level 1).
- Photo Mode: A new in-game option for taking screenshots with adjustable camera movement.
- Hide Projectile Weapon: Toggle the visibility of the projectile weapon carried on the player's back (Options > Game Settings).
Adjustments:
- Reduced enemy HP in Chapter 8 ("City of the Fallen Goddess") and Chapter 11 ("Night in the City of Water").
- Increased enemy numbers in Chapter 13 ("The Temple of Sacrifice") and Chapter 14 ("A Tempered Gravestone").
- Increased damage output for some of Ayane's attacks.
Bug Fixes:
- Resolved control issues at frame rates exceeding 120 FPS or under high system load.
- Fixed controller vibration inconsistencies related to system load and FPS.
- Corrected out-of-bounds glitches in specific chapters.
- Addressed progression-blocking bugs in certain chapters.
- Eliminated crashes occurring after extended gameplay.
- Various other minor bug fixes.
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