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Pity System in RAID Shadow Legends: Does It Actually Work?

by Madison May 03,2025

If you've ever played RAID: Shadow Legends, you know the thrill and frustration that come with summoning champions. The RNG-based (random number generator) system can lead to exciting moments, but also long, disheartening dry spells, especially when you're chasing those elusive Legendary champions. To help alleviate this frustration, Plarium introduced the "Pity System," a hidden mechanic designed to give players a glimmer of hope. In this guide, we'll delve into the mechanics of the Pity System, evaluate its effectiveness, and explore its impact on free-to-play (F2P) and low-spender players.

What Is the Pity System in RAID: Shadow Legends?

The Pity System is a subtle feature that enhances your chances of summoning higher rarity champions, specifically Epic and Legendary ones, the longer your dry streak lasts. In essence, if luck isn't on your side for an extended period, the game boosts your odds until you finally land a desirable champion. This system is intended to mitigate the impact of prolonged "dry streaks," where players might go through dozens or even hundreds of shards without a noteworthy summon. Although Plarium doesn't openly disclose this mechanic in the game, it's been verified through datamining, developer statements, and player experiences.

blog-image-(RAIDShadowLegends_Guide_PitySystem_EN2)

Sacred Shards

For Sacred Shards, the base chance of summoning a Legendary champion is 6% per pull. The Pity System kicks in after 12 consecutive pulls without a Legendary:

  • 13th pull: 8% chance
  • 14th pull: 10% chance
  • 15th pull: 12% chance

With each subsequent pull after the 12th, your odds increase by 2%, making it more likely for you to eventually pull a Legendary champion.

Is the Pity System Helpful for the Average Player?

The effectiveness of the Pity System isn't straightforward. While it's not a regular boon for players, as many have noted that the pity threshold is often reached after they've already summoned a Legendary, the system is undeniably beneficial, especially in a gacha game like RAID: Shadow Legends. For free-to-play players, the constant grind and farming for shards can be disheartening without any Legendary champions to show for it. The Pity System is crucial for these players, providing a safety net against prolonged bad luck.

However, improvements could make it even more effective. For instance, reducing the pity threshold from 200 to 150 or 170 pulls could help players save more shards and feel the impact of the pity more tangibly. Such adjustments would enhance the overall gaming experience, making the system more rewarding and less frustrating.

For an even more immersive experience, players can enjoy RAID: Shadow Legends on a larger screen using a PC or laptop with a keyboard and mouse, facilitated by BlueStacks. This setup elevates the gameplay, offering smoother and more precise control over your adventures in the world of RAID: Shadow Legends.

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