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two simple dice

two simple dice

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Application Description

Dice, fundamental tools for games and random number generation, exist in diverse forms. This guide introduces two basic types within 100 words: The ubiquitous six-sided die (cube), numbered 1-6, is a staple in board and casino games like craps. Less common, yet equally useful, is the four-sided die (tetrahedron), displaying numbers 1-4. Both ensure fair and random outcomes, vital for countless games.

Objective

The aim is to achieve specific number combinations or totals by rolling the dice, following established rules.

Gameplay

- Setup: Two six-sided dice and, optionally, a score sheet are needed.

- Rolling: Players alternate turns rolling both dice.

- Scoring: Points are awarded based on the dice roll results.

Basic Rules

- Dice Sum: Points equal the sum of the two dice.

Specific Combinations:

- Doubles: (e.g., two 3s) yield bonus points.

- Seven Total: Rolling a seven often carries extra points.

Scoring Example

Total Score: Each player's total is the sum of their individual dice rolls.

Special Rolls:

- Doubles: +10 points

- Seven Total: +5 points

Variations

- Target Score: Establish a target score (e.g., 50 points). The first to reach it wins.

- Rounds: Play a fixed number of rounds; the highest total score wins.

Tips

- Enjoyment: Simplicity is key; prioritize fun with companions.

- Score Tracking: Tracking scores enhances the competitive aspect.

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