"Monster Hunter Wilds: Open World Gameplay Redefines Series"
Following the groundbreaking success of Monster Hunter World, Capcom is set to revolutionize the series once again with Monster Hunter Wilds.
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Capcom Hopes to Capitalize on Extended Global Reach with Monster Hunter Wilds -----------------------------------------------------------------------------Redefining the Monster Hunter's Hunting Grounds
Monster Hunter Wilds marks Capcom's bold new chapter in the Monster Hunter saga, transforming the franchise's iconic battles into a dynamic, interconnected world brimming with a living ecosystem that evolves in real time.
During an insightful interview at the recent Summer Game Fest, series producer Ryozo Tsujimoto, executive director Kaname Fujioka, and game director Yuya Tokuda shared their vision for how Monster Hunter Wilds will redefine the series. They highlighted a new emphasis on seamless gameplay and an immersive environment that reacts to player actions.
As with previous Monster Hunter titles, players assume the role of hunters exploring an uncharted territory teeming with new wildlife and resources in Monster Hunter Wilds. However, the game's demo at Summer Game Fest revealed a significant shift from the series' traditional mission-based structure. Instead of segmented zones, Wilds introduces a seamless, open world where players can freely explore, hunt, and engage with the environment.
"The seamlessness of the game is truly at the heart of our design philosophy for Monster Hunter Wilds," Fujioka explained. "Our goal was to craft detailed and immersive ecosystems that demand a seamless world filled with formidable monsters you can hunt at your leisure."
In-Game World is Immensely Dynamic
The demo showcased desert settlements, expansive biomes, and a variety of monsters, along with NPC hunters. This new approach allows players to select their targets and actions without the pressure of a timer, offering a more liberated hunting experience. Fujioka emphasized the importance of world interaction, stating, "We've focused on interactions such as packs of monsters pursuing prey and their encounters with human hunters. These characters exhibit 24-hour behavior patterns, making the world feel more dynamic and lifelike."
Monster Hunter Wilds also introduces real-time weather changes and fluctuating monster populations. Game director Yuya Tokuda discussed how new technology enabled this dynamic world, saying, "Creating a vast, evolving ecosystem with numerous monsters and interactive characters was a significant challenge. We can now achieve simultaneous environmental changes, something that was beyond our reach before."
The success of Monster Hunter World provided Capcom with valuable insights that shaped the development of Wilds. Series producer Ryozo Tsujimoto noted that a global perspective was crucial throughout the development process. "We approached Monster Hunter World with a worldwide mindset, focusing on simultaneous global releases and comprehensive localization. This approach helped us consider how to re-engage players who may have drifted away from the series and bring them back into the fold."
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