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Many game developers think the term “AAA” is silly and the industry is inefficient

by Victoria Jan 04,2025

Many game developers think the term “AAA” is silly and the industry is inefficient

The "AAA" label in game development is outdated and irrelevant, according to many developers. Originally signifying high budgets, exceptional quality, and low failure rates, it's now associated with profit-driven competition that often sacrifices innovation and quality.

Charles Cecil, co-founder of Revolution Studios, calls the term "silly and meaningless," a relic of a period where increased publisher investment ultimately harmed the industry. He points to Ubisoft's "AAAA" title, Skull and Bones, as a prime example of a decade-long development resulting in failure, highlighting the emptiness of such labels.

Criticism extends to major publishers like EA, accused by players and developers alike of prioritizing mass production over audience engagement. In contrast, indie studios frequently produce games that resonate more deeply than their "AAA" counterparts.